Stick 12 Y-Wings in there, and boy do the capabilities of that ship become much more broad. The only weakness I see is the lack of anti-fighter weaponry, but that's what a starfighter squadron is for. My reasoning is hangar bays can't be underestimated. Honestly of these 4 ships, I'd pick the Marauder, but that's me. The DKora Marauder is a powerful attack cruiser whose interior includes a number of onboard features not available on ship classes other than Freighters. The CR-92a and DP-20 have anti-fighter weaponry, the other two don't. The CR-90 has 4 HP, the CR-92a has 2 HP, and the Marauder and DP-20 only have 1. The 4 of them are all armor 5, but the Marauder has the highest HTT and SST. (Somewhat similar to defense differences, but the less setback on piloting checks through stellar phenomena, the better). The Marauder has handling 0, the others are -1. Equipped with Bastion deployment and advanced dual-hardpoint technology, Marauders boast devastating firepower and enhanced defensive systems and are almost completely self sufficient. This leaves the biggest separating abilties: Marauders are a class of battleship designed for long term deployment in hostile environments without logistical support. Having used it on covert missions throughout. Defenses differences between these are relatively minor, since those numbers can be shifted around as necessary. A modified Omicron-class attack shuttle, the Marauder serves as the Bad Batchs personal transport and gunship. The CR-92a may have all medium turbolasers, but still only 6 of them. And while the DP-20 has QLCs and missiles, it also only has 8 light turbolasers. Sure the CR-90 has some medium turbolasers, but only has 6 weapon systems in total, 4 of which are also light turbolasers. Look at the AoR CRB if you can, it adds some really nice actions for ships with a lot of big weapons. Hammond, RNR) takes in tow the British merchant Scholar in position 5510'N. Nog claimed that at that moment three hundred Marauder-class attack cruisers were in orbit of Earth, preparing for an invasion. HMS Kipling returned to Scapa on the 25th. The Marauder-class attack cruiser was a fictional starship class devised by Nog during an interrogation by Captain Wainwright in 1947. Especially when all of them can be fired on the same target. The merchant vessel had been taken in tow by the rescue tug HMRT Buccaneer which was later relieved by her sister ship HMRT Marauder which took the ship to Kirkwall where she was beached. The Cylon Marauder, also known as the Marauder Bomber, is a heavy version of the Cylon Raider used on light strike missions against targets such as. And eight light turbolasers are nothing to scoff at. First deployed during the Second Battle of Klendathu, the Athena class is larger than the Corvette Transports that can be seen passing the Shiloh at Sanctuary. The Marauder (known as Marauder of Ngamakanui from Nessas dialogue) is Path of Exiles pure strength class, which means that hes great at taking hits, and even better at dishing out punishment.His melee skills encompass a wide range of assault, from massive single target damage to devastating area of effect. And honestly, the ability to launch a squadron of fighters should never, ever be underestimated. The Athena class are a type of military starship used by the United Citizen Federation s Fleet. So the Marauder can bring 12 starfighters and 2 silhouette 4 ships. Although not powerful enough for engagements against warships such as those used by the Imperial Navy, they were excellent as patrol and interdiction vessels.So normally the Retrofitted Hangar Bay attachment limits the highest silhouette that can fit inside a ship to 2 less than the ship with the hangar. Sometimes called a "pocket cruiser," the Marauder's sublight speed was faster than a Victory I-class Star Destroyer. Some Marauder-class ships were equipped with four diamond-boron missile launchers in place of their heavy turbolasers. Their very accurate tractor beams allowed them to capture ships with little collateral damage, and they were sometimes paired with ships equipped with gravity well projectors for this purpose. They had space for 12 starfighters, and capacity for 80 troops for use in boarding actions or planetary landings. Marauder-class corvettes were equipped with eight double turbolasers and three tractor beam projectors, and could optionally support four more turbolasers if a larger power generator was installed. The Marauder -class corvette was a 195-meter-long light capital ship introduced prior to the Clone Wars. The Ferengi DKora-class Marauder is a Tier 5 (Level 40) Battlecruiser / Freighter hybrid which may be flown by characters of any faction.
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